Storytelling On Stage: Proposal Writing For Procrastinators

Crafting a GopherCon Proposal The Call for Proposals for GopherCon 2021 is closing in less than a week for GopherCon 2021. If you’re reading this, I’m assuming you’re thinking about submitting a proposal.

Storytelling On Stage: Advice

Crafting a GopherCon Proposal The Call for Proposals for GopherCon 2021 is open! If you’re reading this I’m assuming you’re thinking about submitting a proposal.

Mugo, a toy compiler for a subset of Go that can compile itself

An overview of Mugo, a single-pass compiler for a tiny subset of the Go programming language -- just enough to compile itself.

Logging in Go using logrus

Logging is a very essential part of large software, it’s hard to overstate the importance of logging, be it performance metrics logging, error logging, or debug logging for troubleshooting later.

Using Bitmasks In Go

Introduction You write a server for a massively multiplayer online role-playing game (MMORPG). In the game, players collect keys and you want to design how to store the set of keys each player has. As an example, imagine the set of keys are copper, jade and crystal. You consider...

Rust's <code>rustup</code> tool is surprisingly nice and well behaved

Error Handling in Go

A stable Unix updating its version of Go isn't straightforward

Storytelling On Stage: Storytelling

Crafting a GopherCon Proposal The Call for Proposals for GopherCon 2021 is now open! If you&rsquo;re reading this, I&rsquo;m assuming you&rsquo;re thinking about submitting a proposal.

You need a version of Go with module support (ideally good support)