Series Index
Generics Part 01: Basic Syntax
Generics Part 02: Underlying Types
Generics Part 03: Struct Types and Data Semantics
Introduction
In the previous post, I showed you how to declare a user-defined type, based on an underlying type. I did this through the progression of...
It’s highly likely you know at least one service that:
has one big, unmaintainable model that is hard to understand and change,
or where work in parallel on new features is limited,
or can’t be scaled optimally.
But often, bad things come in threes. It’s not u...
Building a library to enable creating server-side views with composable components.
This is a list of things about Go's encoding/json package which, over the years, have either confused or surprised me when I first encountered them.
Many of these things are mentioned in the official package documentation if you read it carefully enough, so in theory they should...
#GoVirCon Schedule Announced
We’re really excited to announce the schedule for our virtual presentation of GopherCon 2020!
Our official programming starts on Monday, November 9th and Tuesday, November 10th with our trademark pre-conference workshops.
How to add authentication and authorization to your REST API in Go.
Series Index
Python and Go: Part I - gRPC
Python and Go: Part II - Extending Python With Go
Python and Go: Part III - Packaging Python Code
Python and Go: Part IV - Using Python in Memory
Introduction
In a previous post we used gRPC to call Python code from Go. gRPC is a great fr...
In my posts about embedding in Go
last month, I provided multiple examples of different kinds of embeddings from
the Go standard library. How did I find these examples?
I wish I could say it all comes from a deep familiarity with the breadth and
depth of the standard library …
The collaboration problem: overwriting each other changes In traditional online applications, when you make a modification to the state of the object you work on, the change propagates to a central server that holds the “truth”. The server registers the change and sends back...
The authors of Accelerate dedicate a whole chapter
to software architecture and how it affects development performance. One thing that often comes
up is designing applications to be “loosely coupled”.
The goal is for your architecture to support the ability of teams...