Go's new small language features from 1.22 and 1.23 are nice
Introduction: Welcome to Episode 1 of JSON for Engineers! In this first episode, Miki Tebeka dives into the fundamentals of serialization, with a special focus on JSON, one of the most widely-used data formats in software engineering. Miki draws from his extensive development exp...
In some cases your application doesn’t need Redis, and internal in-memory map with locks and expiration will suffice. For example you already know the size of the map and you don’t need to store a lot of data. Use cases could be IP rate limiting, or any other short-li...
A new release of the Microsoft build of Go is now available for download. The post Go 1.23.2-1 and 1.22.8-1 Microsoft builds now available appeared first on Microsoft for Go Developers.
In the previous post, I looked into running transactions in a layered architecture. Now, let’s consider transactions that need to span more than one service. If you work with microservices, a time may come when you need a transaction running across them. Especially if the w...
The Go Windows port added support for high-resolution timers in Go 1.23, boosting the resolution of time.Sleep from ~15.6ms to ~0.5ms. The post High-Resolution Timers on Windows appeared first on Microsoft for Go Developers.
#525 — October 1, 2024 Unsub | Web Version Go Weekly Prep: Compile-Time Function Evaluation for Go — “By using prep.Comptime, you can evaluate functions at build time, replacing them with their computed results. Just like co...
In Managing your Go tool versions with go.mod and a tools.go, I mentioned how you can use a tools.go to track any dependencies your project needs for i.e. linting or go generates. This is a very useful pattern and until the proposal to add a // tool directive in go.mod lands, is...
A new release of the Microsoft build of Go is now available for download. The post Go 1.23.1-3 and 1.22.7-3 Microsoft builds now available appeared first on Microsoft for Go Developers.
Introduction: Welcome to Episode 2 of the Fearless Concurrency in Rust series! In this episode, Herbert Wolverson dives into the fundamentals of threading in Rust, demonstrating how to use Rust’s threading capabilities effectively while maintaining safety. The focus is on using...